dispatch
void
dispatch(
Dispatches action and triggers state changes.
Note: The dispatch function identity is stable and will not change on re-renders.
Implementation
void dispatch(TAction action) => _dispatchFn(action);
void
dispatch(
Dispatches action and triggers state changes.
Note: The dispatch function identity is stable and will not change on re-renders.
void dispatch(TAction action) => _dispatchFn(action);